Edge: +2, Heart: +2, Iron: +1, Shadow: +3, Wits: +1
Goal:Cure an ill. By drawing in some esoteric energies, she also drew in some esoteric disease which is slowly killing her. While it would take years, she now travels the universe to find a cure.
Assets
- Infiltrator (path): When you make a move to break into a secure site, infiltrate a protected area, or hack or manipulate a secure system, add +1 and take +1 momentum on a hit. On a strong hit with a match, access is easier than expected; take another +1 momentum.
- Shade (path): Drawing on esoteric energies, you may instantly cloak your form in the shadowy veil of the void. When you are veiled and make a move to ambush, hide, or sneak, you may preset your action die to 5. In darkness, make it 6. On a miss, in addition to any other cost, you are revealed and can’t veil yourself again until the current situation is resolved.
This character was made using stargazer and mostly chosen randomly. I did not open the rulebook. I used the +3/+2/+2/+1/+1 array for the stats. I only chose two path assets as we'll have enough assets as a party anyway. When I get extra assets, I will update this post.